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Question WebGL build of a simple cube taking 30 minutes

Discussion in 'Web' started by menguzat, Jun 4, 2020.

  1. menguzat

    menguzat

    Joined:
    Aug 20, 2017
    Posts:
    15
    Hi y'all,

    I know that WebGL build times have been the subject of many posts but, I believe that my case is extreme.

    I have a scene with one (ONE) cube, that rotates on a single axis, and a camera that shows it doing that.

    WebGL build takes 30 minutes. and not only in the first time. I change a single variable in the rotation script (rotation speed) and the build takes 30 minutes again.

    I worked on another webgl project and the build times were very long, but I assumed that this was due to the project being a rather heavy one. but this single cube is taking as much time as that one.

    Is there no way to speed things up here?