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WebGL between 2019.1 and 2019.3

Discussion in 'Editor & General Support' started by mickfcna, Feb 17, 2020.

  1. mickfcna

    mickfcna

    Joined:
    May 13, 2019
    Posts:
    46
    Hello,

    I'm currently using Unity 2019.1 and I work a lot with the WebGL version and I would like to know if loading performance on browsers has been improved between 2019.1 and 2019.3 (especially on mobile phones).

    As it's costly to change Unity version in our environment, I would be sure this new version will help us.

    Thanks for your replies,
     
  2. Schubkraft

    Schubkraft

    Unity Technologies

    Joined:
    Dec 3, 2012
    Posts:
    1,073
    Related to your concerns: WASM is now supported on all big mobile browsers and that does help a bit with performance but your mileage will vary.
    We do have an upcoming change to the actual loader which can improve the initial load time on any device. Again, details depend on your project.
     
    mickfcna likes this.