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WebGL and a couple questions, thanks.

Discussion in '2017.2 Beta' started by N1warhead, Aug 5, 2017.

  1. N1warhead

    N1warhead

    Joined:
    Mar 12, 2014
    Posts:
    3,806
    I haven't gotten a chance to use the Beta yet (as I am very busy with my project) I don't have time to do all that right now. So I'm curious, is the WebGL 2.0 Linear rendering work well? Because my game is WebGL, and Linear lighting would be so excellent to have.

    Also, is there any performance improvements with it?
    Sorry for not taking the time to test this out guys, I'm just busy, hope you can forgive me.

    One last thing, I know it's hard to answer this, but according to the roadmap, everything but one item is in the Green, is there any way to get an estimation on release of 2017.2.f1?
    Thanks.
    David.
     
  2. tolosaoldfan

    tolosaoldfan

    Joined:
    Sep 14, 2012
    Posts:
    66
    It works well but .. inside in the editor only, for the moment, I'm unable to build : error with the ilcpp process :(
     
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  3. Schubkraft

    Schubkraft

    Unity Technologies

    Joined:
    Dec 3, 2012
    Posts:
    979
    1) it works well
    2) support is not yet in released browsers though
    3) it is not faster as such, just looks better
    4) as mentioned in various places we try to release every 3 months-ish, so you can guesstimate from that
     
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