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Web player textures problem from to load scene in 5.3.0.b4

Discussion in '5.3 Beta' started by Slyrfecso1, Oct 24, 2015.

  1. Slyrfecso1

    Slyrfecso1

    Joined:
    Jul 16, 2012
    Posts:
    100
    Hi,

    1.
    The zero scene is working well, but on the second I don't see a lot of things.
    The size of the x.unity3d file is very small (3.6Mb), then before 17.5Mb.
    (I think the textures are missing in build.)
    If I build only the second scene, then I don't have problem.
    I get this warning:

    Code (CSharp):
    1. Application.LoadLevel("Terberendezo_v1");
    2.  
    3. Assets/script/FINAL/login_screen.cs(138,53): warning CS0618: `UnityEngine.Application.LoadLevel(string)' is obsolete: `Use SceneManager.LoadScene'



    This is from web player:




    This is from webGL:



    2.
    In Safari 9.01 on OSX 10.11.1. I can't switch to full screen in WebGL.
    But in Firefox 41.0.2. on same system is working well.


    3.
    On iPad3 and on iPhone5s with iOS9.1 the WebGL isn't loading in.

    Any answer will be helpful.
    Many Thanks.
     
    Last edited: Oct 27, 2015