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Web Player Anti Aliasing Quality ?

Discussion in 'Editor & General Support' started by Mozes, Oct 23, 2013.

  1. Mozes

    Mozes

    Joined:
    Apr 22, 2013
    Posts:
    42
    Hello :)

    How can i get smooth rendering in the web player ?

    I set my project settings on max.

    If i build the project for Application all render smooth,
    If i build for web player this how it render:

    [video=youtube_share;lHLsy9VnCMI]http://youtu.be/lHLsy9VnCMI

    :eek::confused:
     
  2. fffMalzbier

    fffMalzbier

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    Jun 14, 2011
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    Do you really mean the Anti Aliasing or do you mean the shadow quality?
    You have to check what is the default quality for the Web-Player is currently set.

    You will find it at : Edit -> Project Settings -> Quality.
    The Green marked checkbox is the default setting for the platform an the highlighted row is the preview quality in the editor.
     
  3. Mozes

    Mozes

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    Apr 22, 2013
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    Thank you for your post,
    It's like there is no Anti Aliasing effect within the webplayer.
    Here is a photo of my Quality Settings:
    $Quality-Settings.jpg

    When i build for pc/mac the Anti-Aliasing do its smoothing perfect,
    In the editor all are smooth as well.

    Only web player ignore the AA.
     
    Last edited: Oct 23, 2013
  4. fffMalzbier

    fffMalzbier

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    What browser do you use to test it?

    If was reading a bit online an it looks like some browser have some problems with the AA.
    At Windows 7 X64 Google Chrome it works for me.
     
  5. Mozes

    Mozes

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    Apr 22, 2013
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    I tested with FF, Chrome.
    I get the same quality results with both.
     
    Last edited: Oct 23, 2013
  6. Schubkraft

    Schubkraft

    Unity Technologies

    Joined:
    Dec 3, 2012
    Posts:
    1,070
    In case you are running on OSX: There is a issue with AA in the gfx drivers which forced us to disable it for the time being.
    It should work ok again on OSX10.9.
     
  7. Mozes

    Mozes

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    Apr 22, 2013
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    Schubkraft, thank you for your answer,
    I use Windows 7, 64bit.

    No other AA problems with any use of my browsers,
    AA works for the editor and app builds, but not for webplayer.

    I hope Unity will fix that BUG.
     
  8. Mozes

    Mozes

    Joined:
    Apr 22, 2013
    Posts:
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    Here is a different scene,
    No AA in the web player, while in the editor its perfectly smooth.

    I can not find a way to fix that.

    Did try different browsers, projects, scenes.

    note: ( Best to view in 100% scale )
    $unityWebPlayer-no-AA.jpg
     
    Last edited: Nov 12, 2013
  9. artemisart

    artemisart

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    Sep 16, 2012
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    8
    You can click on the arrows below the checkboxes to change the default quality.
     
  10. Arowx

    Arowx

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    +1 Yep the green checkbox is your current build quality.
     
  11. Mozes

    Mozes

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    Apr 22, 2013
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    artemisart, Arowx, thank you very mutch for your help,
    that worked.

    Awesome day :)
     
  12. John-B

    John-B

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    I'm having the same problem (and always have). Anti-aliasing works in the editor, but not in the web player. Tested in Safari on Mac OS 10.9.1. I have the web player quality set to Beautiful (the green check mark), with 2x multi sampling. There is no anti-aliasing whatsoever in the web player.
     
  13. Eric5h5

    Eric5h5

    Volunteer Moderator Moderator

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    Safari won't do anti-aliasing inside a window, but will if you switch to full-screen mode. I don't know if there's anything Unity can do about that.

    --Eric
     
  14. hoover1979

    hoover1979

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    Aug 31, 2014
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    2
    I can't get Antialiasing on Dead Trigger 2 on CoolNovo browser AT ALL and the game won't work on firefox stating something is blocking it. so I get bad jaggies everywhere. Is there ANY way to force Antiailiasing in any way as Nvidia control panel does not recognize unity player as a recently used app. and I have been running the game in fullscreen.
     
  15. pixxelbob

    pixxelbob

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    Aug 26, 2014
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    No AA in web player in Chrome 40 on OSX 10.9.5
    Whatever Quality/AA settings I use it never renders with AA in the web player
    Built using 4.6.1 pro
     
    Last edited: Jan 26, 2015
  16. John-B

    John-B

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    No AA with Web Player in Safari 9.0, Mac OS 10.10.5, Unity 5.2.1f1. Makes no difference if I switch to fullscreen mode.
     
  17. John-B

    John-B

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    Mac OS 10.11.4, Safari 9.1, no antialiasing in a window or full screen. This is getting to be a problem as we're doing a simulation with strings that disappear without antialiasing.
     
  18. Eric5h5

    Eric5h5

    Volunteer Moderator Moderator

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    The web player has been discontinued and is no longer under development. The replacement is WebGL.

    --Eric
     
  19. hippocoder

    hippocoder

    Digital Ape

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    FXAA is fast, and perhaps a consideration.
     
  20. Eric5h5

    Eric5h5

    Volunteer Moderator Moderator

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    Post-process AA probably wouldn't help in this case. Instead, you could try doing your own super-sampling AA by rendering to a larger-than-screen-size texture and displaying that at normal screen size.

    --Eric
     
  21. unity3dat

    unity3dat

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    I'm using WebGL, but notice AA is not working in Safari 11.0.1 (MacOS 10.13.1). It does work in Firefox and Chrome.
     
  22. Joe-Censored

    Joe-Censored

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