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Web Hosting Question

Discussion in 'Multiplayer' started by yusefkerr, Feb 2, 2021.

  1. yusefkerr

    yusefkerr

    Joined:
    Apr 5, 2011
    Posts:
    162
    Hello, my current web hosting service is shutting down and so I'm looking for a new service. Long, long ago, I used to put small Unity projects on my main portfolio site using Unity web player, and I'd like the ability to do something similar with HTML5 and webGL builds.

    I asked a couple of web providers whether I could host Unity projects on their servers, one told me it'd cost £2000, and another told me that although their servers deploy node.js, they didn't think I'd be able to host Unity games with them.

    What suggestions do people have? Does anyone have a hosting provider that helps them out with this kind of thing? Basically, I want to build small single and multiplayer projects and art projects that people can play from my website.

    Alternatively, is this just not practical, and should I just use itch.io or Unity play?
     
  2. NoamSapir

    NoamSapir

    Joined:
    Jul 25, 2018
    Posts:
    38
    You can add webgl to every web host... It's html5.

    You can't run game SERVERS on web hosting, you'll need vps.
     
  3. yusefkerr

    yusefkerr

    Joined:
    Apr 5, 2011
    Posts:
    162
    Thanks for the reply, I've started to investigate different VPS options and after getting a few pointers from other people, the easiest way to set that up would be to use Virtualmin to create a LAMP website on a server from AWS or Digital Ocean (I'm very new to this so hope that sounds about right). From there, I'd be able to run a Unity game server.

    However, also long,long ago (around 2011), I installed and built a demo from Photon with some modifications, and I'm wondering what the pros and cons are between setting up my own VPS and simply hosting via Photon. I'm wondering what restrictions I might encounter with Photon. For example, if I wanted to create a game/app/artwork where people could upload photos and other media, or if I wanted to input data either from real-world sensors or from open data streams like weather, would I run into obstacles doing that through Photon?
     
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