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☁ Weather Maker ☁ AAA Clouds, Sky, Weather, Water, Volumetric Light & More!

Discussion in 'Assets and Asset Store' started by jjxtra, Jun 30, 2016.

  1. jjxtra

    jjxtra

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    Aug 30, 2013
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    1,451
    Orthographic camera is not supported with regular prefab. You can use the 2D prefab version for that.
     
  2. pratt_timmy

    pratt_timmy

    Joined:
    Jun 30, 2019
    Posts:
    32
    Hi there.
    Is there any way to change the direction of what Weather Maker considers up in world coordinates? I kinda want to use this asset but my project is on a planets spherical surface. Weather maker only renders relative to the world Y. I've dug into the code a little and I couldn't figure it out. It's left me wondering if that to use this asset my only option might be constantly translate the sphere and all game objects so that the surface where you stand always faces the y axis. Figured I'd ask.
     
  3. jjxtra

    jjxtra

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    No, y axis is all you can do currently.
     
  4. pratt_timmy

    pratt_timmy

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    Jun 30, 2019
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    Ok. Thanks for the info.
     
  5. Marek_Bakalarczuk

    Marek_Bakalarczuk

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    Dec 28, 2012
    Posts:
    112
    Not working in 2022.3.7
     
  6. DMCH

    DMCH

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    Nov 6, 2012
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    87
    For a top-down game, can weather maker add moving shadows (to simulate clouds blocking the sun) to the terrain / ground objects? You can see the effect here, it's clear enough at 15:20

     
  7. jjxtra

    jjxtra

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    Aug 30, 2013
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    As long as your game is not an orthographic camera and uses 3D objects with regular shadows, and your y axis is pointing to the sky, this should work fine.