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Question We can't switch Facing Direction to "User" after start Occlusion on iOS device

Discussion in 'AR' started by yuta_inoue, Sep 26, 2022.

  1. yuta_inoue

    yuta_inoue

    Joined:
    Nov 19, 2021
    Posts:
    1
    We are making AR application.
    On the development,could't switch Facing Direction to "User" after start Occlusion.
    We want to switch Facing Direction to "User".
    If you know how to solve it,plese let me know.


    We tried the following case.(Plese reference attached image)
    And tried with switching scene too.

    case1
    AROcclusionManager enable:false
    Facing Direction:World→User

    result:OK


    case2
    AROcclusionManager enable:false
    Facing Direction:User

    result:OK


    case3
    AROcclusionManager enable:true
    Facing Direction:World→User

    result:NG


    case4
    AROcclusionManager enable:true
    Facing Direction:User

    result:NG


    case5
    AROcclusionManager enable:false→true
    Facing Direction:World→User

    result:NG


    case6
    AROcclusionManager enable:false→true
    Facing Direction:User

    result:NG


    case7
    AROcclusionManager enable:true→false
    Facing Direction:World→User

    result:NG


    case8
    AROcclusionManager enable:true→false
    Facing Direction:User

    result:NG


    case9
    AROcclusionManager enable:false→true→false
    Facing Direction:World→User

    result:NG


    case10
    AROcclusionManager enable:false→true→false
    Facing Direction:User

    result:NG



    versions
    Unity:2020.3.28f1
    AR Foundation:4.1.19
    ARKit Face Tracking:4.1.19
    ARKit XR Plugin:4.1.19
     

    Attached Files:

    Last edited: Sep 28, 2022
  2. andyb-unity

    andyb-unity

    Unity Technologies

    Joined:
    Feb 10, 2022
    Posts:
    1,062
    The front-facing camera does not support occlusion. See this video to learn more about AR Foundation configurations: