Search Unity

  1. Full schedule for #UniteBerlin is now available! Featuring talks on our roadmap, hands-on labs and much more! Check it out!
    Dismiss Notice
  2. Unity 2018.1 has arrived! Read about it here
    Dismiss Notice
  3. Scriptable Render Pipeline improvements, Texture Mipmap Streaming, and more! Check out what we have in store for you in the 2018.2 Beta.
    Dismiss Notice
  4. ARCore is out of developer preview! Read about it here.
    Dismiss Notice
  5. Magic Leap’s Lumin SDK Technical Preview for Unity lets you get started creating content for Magic Leap One™. Find more information on our blog!
    Dismiss Notice
  6. Want to see the most recent patch releases? Take a peek at the patch release page.
    Dismiss Notice

WCF & NetNamedPipeBinding

Discussion in 'Multiplayer Networking' started by MaxZemsky, May 15, 2018.

  1. MaxZemsky


    Nov 7, 2017
    Does anybody know if the NetNamedPipeBinding (WCF) is supported in the newer versions of Unity? If yes, can you please provide an example? Thank you!