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waterfall type particles?

Discussion in 'General Discussion' started by tomjoad, May 1, 2007.

  1. tomjoad

    tomjoad

    Joined:
    Apr 14, 2007
    Posts:
    37
    hey-

    I've spent an hour or so tinkering with a particle system to try to get it to behave live a waterfall: follow a horizontal surface and then drop to the ground when it reaches the edge. I have a particle collider attached to the particle GO and a box collider attached to my test cube.

    I have the particles bouncing off the cube and "sort" of following the surface but I thought I would ask rather than just keep with the trial and (mostly) error approach.

    thanks!

    --roy
     
  2. Joachim_Ante

    Joachim_Ante

    Unity Technologies

    Joined:
    Mar 16, 2005
    Posts:
    5,203
    You probably want to have at least 2 particle systems with different textures.
    One for falling particles and one for particles splashing upwards when they hit the ground. No reason to use colliders here.

    This project folder has a pretty good waterfall:
    www.otee.dk/examples/NatureDemo.zip