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Watercolor Shaders

Discussion in 'Shaders' started by goat, May 3, 2014.

  1. goat

    goat

    Joined:
    Aug 24, 2009
    Posts:
    5,182
    Hey,

    I'm wanting to do watercolors shaders? Anything remotely possible like that on Unity Free? I bought the painterly asset not noticing it needs Unity Pro but that's similar only I'd call the bleeding magic markers.

    What the 'coolest' shader available on Unity Free that creates an 'artistic effect' (think watercolor, oil paint, pastels, chalks, mosaics)? I was thinking of printing the UVs for all my game models and watercolor painting them and scanning them back in or maybe using SketchBook to similate watercolors.


    Also: I have downloaded a trial of Substance Designer I haven't yet installed, but I'm not really sure what it is. Is it a competitor to PBR shaders like the free Lux shader or is it a complement?

    Thanks.
     
  2. aubergine

    aubergine

    Joined:
    Sep 12, 2009
    Posts:
    2,862
    Those kind of effects you mention requires pixels to bleed out of objects borders. So you will need to do some post processing which requires render textures thus unity pro.
    There are ways to fake it with unity free but its not worth it as it will be too slow.

    You can always write a replacement shader to do the same effect in object space, but it wont be as good.

    So, you need unity pro.
     
  3. goat

    goat

    Joined:
    Aug 24, 2009
    Posts:
    5,182
    Thanks. That's what I needed to know. I thought with these new PBRs I could define an oil paint or water color based PBR but that is wrong. I'll do without till I get Unity Pro.