Hello, I was using Unity 4 free and now I updated my project to Unity 5. When I add the shader for water, WaterProDaytime.prefab, it is not being displayed correctly, but when I duplicate that shader, the water is displayed correctly. Please, could you help me? Thank you.
Is it looking incorrect in the game, or just in the editor? None of the water prefabs look right in the editor, it relies on a separate camera to render the reflection, and that doesn't work out so well.
Hello, It is incorrect in the game. The strange thing is: if I create a new project the water shader works fine. But I need to fix it in my current project. Please, any help?