Search Unity

Water shader for HDRP?

Discussion in 'High Definition Render Pipeline' started by Unityaware, Sep 19, 2019.

  1. Unityaware

    Unityaware

    Joined:
    Feb 14, 2014
    Posts:
    101
    Aquas, which is a very decent water shader, doesn't currently support HDRP. Does anybody know of a water asset on that can be used with HDRP?
     
  2. zelmund

    zelmund

    Joined:
    Mar 2, 2012
    Posts:
    437
    for now is only option to make own water shader with shader graph
     
  3. rastlin

    rastlin

    Joined:
    Jun 5, 2017
    Posts:
    127
    Checkout R.A.M 2019, I don't have it but I know it supports multiple HDRP versions.
     
  4. crashTX

    crashTX

    Joined:
    Dec 2, 2012
    Posts:
    16
    CREST... great asset and they are working on a HDRP version.
     
  5. RR7

    RR7

    Joined:
    Jan 9, 2017
    Posts:
    254
    Crest for the win if they can make it look just as tropical in HDRP.

    I used AQUAS and I loved it, but it looked really bad in linear colour space when I tried to used it that way, then it breaks totally, in HDRP. so I've been trying to re-create something similar in shader graph. i'm having trouble getting the blending working, i'm not even sure if we're supposed to be doing HDRP water with surface shaders now? maybe there is a better way, like transparent liquid and volumetric fog or something? anyway, this is what I was able to get so far:
    upload_2019-10-1_0-51-16.png
     
    crashTX and Velo222 like this.