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Water Prefab Widget Rendering Problem

Discussion in 'Editor & General Support' started by marty, Apr 4, 2006.

  1. marty

    marty

    Joined:
    Apr 27, 2005
    Posts:
    1,170
    I just made a simple Unity applet testing the water prefab and noticed a rendering problem when I run it as an OSX Widget.

    Attached are two images. The first (good.jpg) is the applet running as an OSX stand-alone. Here, you can see the scene geometry reflected properly in the water.

    The second image (bad.jpg) shows the same applet running as a Widget. Here, you can see that the reflection is rendering incorrectly.
     

    Attached Files: