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Bug Water has a strange flicking behavior in Unity 2021.2.18f1

Discussion in 'Editor & General Support' started by asored, Apr 5, 2022.

  1. asored

    asored

    Joined:
    Nov 6, 2020
    Posts:
    22
    Hi guys,

    I have a strange behavior with water after changing my project to the Unity version 2021.2.18f1 with M1 Silicon support. (My device: Mac Studio Ultra). I'm using Gaia Pro 2021.

    My water is showing like the example in the image and is flickering hard:



    In general I'm using water with Gaia Pro 2021. But if I change to Aquas, I get the same result. So I think the issue is not the package, but anything in the Unity Editor itself.

    By the way, here are some Gaia Water Settings:



    Is there a reason for this water behavior? Maybe a known issue? And is there a workaround? Before updating the Unity version, the water looked fine. upload_2022-4-5_13-44-32.gif
     

    Attached Files: