Hi, I have a thread open over at the UI section of the forums but was directed here as it might be doable with a shader. Thanks in advance for any tips or clues you might be able to give me. The thread:
Hey! Have you tried if UIVertices can do the trick? http://docs.unity3d.com/ScriptReference/UIVertex.html
I have yes, but that didn't give me the result I desire. As a Button element only has 8 vertices it looked really choppy. I'm not sure if adding more vertices would work, haven't attempted that yet.
Which is why I wanted to do it with a shader that warps the camera view or something along those lines. Anyway, I'm at home now so I'll see if using more vertices would work.