Playing my project in 2018.2.0b1 editor, outputs the following warning, every time an additive scene is loaded: These additive scenes contain UI elements only. I use separate scenes for various UI elements, such as Pause, HUD, shared menu screens such as Options, Perks and Awards and so on... I don't see any way how I can homogenize the lighting settings of these scenes, because they're loaded additively to every actual level in the game. The game features 60 levels where each has different lighting settings. How would I homogenize the lighting settings of these shared UI scenes to the actual 60 levels that have different lighting settings? Furthermore, additive scenes are loaded sequentially in the same order in my project. I took care of that while writing the loading code. How can I get rid of the warning, without causing a mega maintenance overhead on my side?