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Question WARNING: The option setting 'android.bundle.enableUncompressedNativeLibs=false' is experimental

Discussion in 'Editor & General Support' started by FerozAhamedButterflyFields, Dec 3, 2021.

  1. FerozAhamedButterflyFields

    FerozAhamedButterflyFields

    Joined:
    Nov 17, 2021
    Posts:
    6
    The game was working fine before importing Facebook SDK and below is what I get when trying to build the app. Can anyone help me with this?

    Unity Version: 2020.3.8f1
    FacebookSDK : facebook-unity-sdk-11.0.0

    The game has leaderboards (Google Play Games) implemented.

    Starting a Gradle Daemon, 1 incompatible and 2 stopped Daemons could not be reused, use --status for details

    > Configure project :launcher
    WARNING: The option setting 'android.bundle.enableUncompressedNativeLibs=false' is experimental and unsupported.
    The current default is 'true'.

    Mapping new ns http://schemas.android.com/repository/android/common/02 to old ns http://schemas.android.com/repository/android/common/01
    Mapping new ns http://schemas.android.com/repository/android/generic/02 to old ns http://schemas.android.com/repository/android/generic/01
    Mapping new ns http://schemas.android.com/sdk/android/repo/addon2/02 to old ns http://schemas.android.com/sdk/android/repo/addon2/01
    Mapping new ns http://schemas.android.com/sdk/android/repo/repository2/02 to old ns http://schemas.android.com/sdk/android/repo/repository2/01
    Mapping new ns http://schemas.android.com/sdk/android/repo/sys-img2/02 to old ns http://schemas.android.com/sdk/android/repo/sys-img2/01
    Mapping new ns http://schemas.android.com/repository/android/common/02 to old ns http://schemas.android.com/repository/android/common/01
    Mapping new ns http://schemas.android.com/repository/android/generic/02 to old ns http://schemas.android.com/repository/android/generic/01
    Mapping new ns http://schemas.android.com/sdk/android/repo/addon2/02 to old ns http://schemas.android.com/sdk/android/repo/addon2/01
    Mapping new ns http://schemas.android.com/sdk/android/repo/repository2/02 to old ns http://schemas.android.com/sdk/android/repo/repository2/01
    Mapping new ns http://schemas.android.com/sdk/android/repo/sys-img2/02 to old ns http://schemas.android.com/sdk/android/repo/sys-img2/01
    Mapping new ns http://schemas.android.com/repository/android/common/02 to old ns http://schemas.android.com/repository/android/common/01
    Mapping new ns http://schemas.android.com/repository/android/generic/02 to old ns http://schemas.android.com/repository/android/generic/01
    Mapping new ns http://schemas.android.com/sdk/android/repo/addon2/02 to old ns http://schemas.android.com/sdk/android/repo/addon2/01
    Mapping new ns http://schemas.android.com/sdk/android/repo/repository2/02 to old ns http://schemas.android.com/sdk/android/repo/repository2/01
    Mapping new ns http://schemas.android.com/sdk/android/repo/sys-img2/02 to old ns http://schemas.android.com/sdk/android/repo/sys-img2/01
    Mapping new ns http://schemas.android.com/repository/android/common/02 to old ns http://schemas.android.com/repository/android/common/01
    Mapping new ns http://schemas.android.com/repository/android/generic/02 to old ns http://schemas.android.com/repository/android/generic/01
    Mapping new ns http://schemas.android.com/sdk/android/repo/addon2/02 to old ns http://schemas.android.com/sdk/android/repo/addon2/01
    Mapping new ns http://schemas.android.com/sdk/android/repo/repository2/02 to old ns http://schemas.android.com/sdk/android/repo/repository2/01
    Mapping new ns http://schemas.android.com/sdk/android/repo/sys-img2/02 to old ns http://schemas.android.com/sdk/android/repo/sys-img2/01

    > Configure project :unityLibrary
    WARNING: The option setting 'android.bundle.enableUncompressedNativeLibs=false' is experimental and unsupported.
    The current default is 'true'.


    > Configure project :unityLibrary:GooglePlayGamesManifest.androidlib
    WARNING: The option setting 'android.bundle.enableUncompressedNativeLibs=false' is experimental and unsupported.
    The current default is 'true'.


    > Task :unityLibrary:GooglePlayGamesManifest.androidlib:preBuild UP-TO-DATE
    > Task :unityLibrary:preBuild UP-TO-DATE
    > Task :unityLibrary:preReleaseBuild UP-TO-DATE
    > Task :launcher:preBuild UP-TO-DATE
    > Task :unityLibrary:GooglePlayGamesManifest.androidlib:preReleaseBuild UP-TO-DATE
    > Task :unityLibrary:GooglePlayGamesManifest.androidlib:checkReleaseManifest
    > Task :unityLibrary:checkReleaseManifest
    > Task :unityLibrary:processReleaseManifest
    > Task :unityLibrary:packageReleaseRenderscript NO-SOURCE
    > Task :unityLibrary:generateReleaseResValues
    > Task :unityLibrary:GooglePlayGamesManifest.androidlib:processReleaseManifest
    > Task :unityLibrary:GooglePlayGamesManifest.androidlib:packageReleaseRenderscript NO-SOURCE
    > Task :unityLibrary:GooglePlayGamesManifest.androidlib:compileReleaseRenderscript NO-SOURCE
    > Task :unityLibrary:GooglePlayGamesManifest.androidlib:generateReleaseResValues
    > Task :unityLibrary:GooglePlayGamesManifest.androidlib:generateReleaseResources
    > Task :unityLibrary:mergeReleaseShaders
    > Task :launcher:preReleaseBuild
    > Task :unityLibrary:compileReleaseRenderscript NO-SOURCE
    > Task :unityLibrary:generateReleaseResources
    > Task :launcher:compileReleaseRenderscript NO-SOURCE
    > Task :launcher:generateReleaseResValues
    > Task :launcher:generateReleaseResources
    > Task :launcher:checkReleaseManifest
    > Task :launcher:createReleaseCompatibleScreenManifests
    > Task :unityLibrary:GooglePlayGamesManifest.androidlib:packageReleaseResources
    > Task :unityLibrary:GooglePlayGamesManifest.androidlib:mergeReleaseShaders
    > Task :unityLibrary:GooglePlayGamesManifest.androidlib:compileReleaseShaders
    > Task :unityLibrary:GooglePlayGamesManifest.androidlib:generateReleaseAssets
    > Task :launcher:mainApkListPersistenceRelease
    > Task :unityLibrary:GooglePlayGamesManifest.androidlib:packageReleaseAssets
    > Task :unityLibrary:packageReleaseResources
    > Task :unityLibrary:compileReleaseShaders
    > Task :unityLibrary:generateReleaseAssets
    > Task :launcher:processReleaseManifest
    > Task :unityLibrary:GooglePlayGamesManifest.androidlib:compileReleaseAidl NO-SOURCE
    > Task :unityLibrary:packageReleaseAssets
    > Task :unityLibrary:compileReleaseAidl NO-SOURCE
    > Task :unityLibrary:generateReleaseBuildConfig
    > Task :unityLibrary:prepareLintJar
    > Task :unityLibrary:generateReleaseSources
    > Task :unityLibrary:processReleaseJavaRes NO-SOURCE
    > Task :unityLibrary:GooglePlayGamesManifest.androidlib:generateReleaseRFile
    > Task :unityLibrary:GooglePlayGamesManifest.androidlib:generateReleaseBuildConfig
    > Task :unityLibrary:GooglePlayGamesManifest.androidlib:prepareLintJar
    > Task :unityLibrary:GooglePlayGamesManifest.androidlib:generateReleaseSources
    > Task :unityLibrary:GooglePlayGamesManifest.androidlib:javaPreCompileRelease
    > Task :unityLibrary:mergeReleaseJniLibFolders
    > Task :unityLibrary:generateReleaseRFile
    > Task :unityLibrary:transformNativeLibsWithMergeJniLibsForRelease
    > Task :unityLibrary:transformNativeLibsWithStripDebugSymbolForRelease
    > Task :unityLibrary:GooglePlayGamesManifest.androidlib:compileReleaseJavaWithJavac
    > Task :unityLibrary:GooglePlayGamesManifest.androidlib:bundleLibCompileRelease
    > Task :unityLibrary:GooglePlayGamesManifest.androidlib:bundleLibRuntimeRelease
    > Task :unityLibrary:transformNativeLibsWithIntermediateJniLibsForRelease
    > Task :unityLibrary:GooglePlayGamesManifest.androidlib:processReleaseJavaRes NO-SOURCE
    > Task :unityLibrary:GooglePlayGamesManifest.androidlib:bundleLibResRelease
    > Task :unityLibrary:GooglePlayGamesManifest.androidlib:mergeReleaseJniLibFolders
    > Task :unityLibrary:GooglePlayGamesManifest.androidlib:transformNativeLibsWithMergeJniLibsForRelease
    > Task :unityLibrary:GooglePlayGamesManifest.androidlib:transformNativeLibsWithStripDebugSymbolForRelease
    > Task :unityLibrary:GooglePlayGamesManifest.androidlib:transformNativeLibsWithIntermediateJniLibsForRelease
    > Task :unityLibrary:javaPreCompileRelease

    > Task :unityLibrary:compileReleaseJavaWithJavac

    > Task :unityLibrary:bundleLibCompileRelease
    > Task :unityLibrary:bundleLibRuntimeRelease
    > Task :unityLibrary:bundleLibResRelease
    > Task :launcher:mergeReleaseResources
    > Task :launcher:bundleReleaseResources
    > Task :launcher:renameBundleReleaseResourcesAab NO-SOURCE
    > Task :launcher:mergeReleaseShaders
    > Task :launcher:compileReleaseShaders
    > Task :launcher:generateReleaseAssets
    > Task :launcher:mergeReleaseAssets
    > Task :launcher:checkReleaseDuplicateClasses
    > Task :launcher:compileReleaseAidl NO-SOURCE
    > Task :launcher:generateReleaseBuildConfig
    > Task :launcher:prepareLintJar
    > Task :launcher:generateReleaseSources
    > Task :launcher:javaPreCompileRelease
    > Task :launcher:processReleaseResources

    > Task :launcher:compileReleaseJavaWithJavac FAILED
    55 actionable tasks: 55 executed

    UnityEngine.GUIUtility:processEvent (int,intptr,bool&)
     
  2. FerozAhamedButterflyFields

    FerozAhamedButterflyFields

    Joined:
    Nov 17, 2021
    Posts:
    6
    If anyone is stuck with the same error, try changing the TARGET API Level to 30 if it is set to 31 and then build the app bundle and it should work
     
  3. awsapps

    awsapps

    Joined:
    Jun 15, 2021
    Posts:
    74
    mm, changing to 30, 31 or 32 doesn't work ... :(
    I get this exact error once I changed the base gradle template to
    classpath 'com.android.tools.build:gradle:3.4.3'.

    Any ideas?
     
  4. dbarcod

    dbarcod

    Joined:
    Sep 4, 2020
    Posts:
    1
    It doesn't work on 30 either.
     
  5. ifti276

    ifti276

    Joined:
    Aug 9, 2017
    Posts:
    1
    stuck on same error...
     
  6. PapayaLimon

    PapayaLimon

    Joined:
    Aug 22, 2018
    Posts:
    84
    Any fix on this?

    Code (CSharp):
    1. > Configure project :launcher
    2. WARNING:The option setting 'android.bundle.enableUncompressedNativeLibs=false' is deprecated.
    3. The current default is 'true'.
     
  7. restush96

    restush96

    Joined:
    May 28, 2019
    Posts:
    120
    Have you fix your issue?
     
  8. subzer0

    subzer0

    Joined:
    Dec 10, 2010
    Posts:
    94
    I have this problem too.. :(
     
  9. restush96

    restush96

    Joined:
    May 28, 2019
    Posts:
    120
    I have fixed the issue by delete Library folder in root Unity Project.
    Nope, delete library folder doesn't work. It does work on build APK, but cannot build AAB.
     
    Last edited: Jul 3, 2023
  10. EyeDev44

    EyeDev44

    Joined:
    Apr 8, 2017
    Posts:
    141
    2022.3 "LTS"
     
  11. duckSPLASH

    duckSPLASH

    Joined:
    Jul 11, 2020
    Posts:
    14
    I am now in this. I don't know if it's a bug or if I've screwed up but it's not going away man. Nothing has worked.