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Warning : DXT1' is not supported on this platform

Discussion in 'Android' started by BenoitFreslon, Oct 1, 2019.

  1. BenoitFreslon

    BenoitFreslon

    Joined:
    Jan 16, 2013
    Posts:
    136
    Hello,

    I got this warning message on some devices on Game Analytics but I don't know what do to to fix this.

    Should I check all the texture and found the texture compressed with DXT1?
    Should I set Texture compression to Don't override ?

    Thanks.

    Code (CSharp):
    1.  
    2.  
    3. 'DXT1' is not supported on this platform. Decompressing texture. Use 'SystemInfo.SupportsTextureFormat' C# API to check format support. UnityEngine.Texture2D:.ctor(Int32, Int32, TextureFormat, Boolean, Boolean, IntPtr) <LoadImage>d__69:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)