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Games WAR TECH FIGHTERS [3D] [Giant Robots C_O_M_B_A_T]

Discussion in 'Works In Progress - Archive' started by DrakkarDev, Jul 10, 2015.

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How would you like WTF's gameplay to be focused on?

  1. Minimum strategy, mindblowing action and tons of destruction!

    13 vote(s)
    33.3%
  2. Careful mission planning and detailed management of tactical choices.

    5 vote(s)
    12.8%
  3. A mix of the points above

    21 vote(s)
    53.8%
  1. DrakkarDev

    DrakkarDev

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    We are on the right path indeed ;)

    Pacific Rim is one of our inspiration references for the overall mood.
     
  2. DrakkarDev

    DrakkarDev

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    Our robo-welder in WTF remind us something... :D
     
  3. DrakkarDev

    DrakkarDev

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    War Tech on the platform
     
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  4. FreakForFreedom

    FreakForFreedom

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    Oh man, this looks just fabulous! Finally something different than the thousand CoD, WoW or Minecraft clone. Finally something I feel it has a good chance of having success. I guess I've been browsing Greenlight and Kickstarter too much lately. ;)
     
  5. DrakkarDev

    DrakkarDev

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    Thanks for your words and your support, it's precious to us.

    We never made a Kickstarter because we prefer to have total control on the development. So we use revenues from our previous games to finance us and our projects. We are not (still :D) rich but we think this is our job.
     
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  6. DrakkarDev

    DrakkarDev

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    Taking inspiration from Interstellar for War Tech Fighters main screen
     
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  7. FreakForFreedom

    FreakForFreedom

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    Nice! :D Did you just model the black hole or did you managed to implement a decent gravitational lensing?
     
  8. DrakkarDev

    DrakkarDev

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    We started making a small particle accelerator in the corridor (we stole the idea from Tony Stark). That was the easy part... succeed in create a singularity on our desk required many tries and failings, but in the end we were able to film a real black hole! :D

    Just a joke, we studied the movie and found a geometry that work in conjunction with some particle systems. We'll soon post a making-of video about this.
     
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  9. DrakkarDev

    DrakkarDev

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    We're working on GUI and menus, here you can see a wip of the customization menu where the player can choose colors, patterns and livery for his War Tech.
     
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  10. RavenOfCode

    RavenOfCode

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    Just wondering but are you using unity 4 or 5?
     
  11. DrakkarDev

    DrakkarDev

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    We are using Unity 5
     
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  12. DrakkarDev

    DrakkarDev

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    Today we finished the customization menu, so we started to make experiments...

    The winner of our today's internal contest "WTF Livery of the Day" is:



    :D
     
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  13. DrakkarDev

    DrakkarDev

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    The winner of our today's internal contest "WTF Livery of the Day": Jeeg!



    :D
     
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  14. DrakkarDev

    DrakkarDev

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    Some animation madness...
    :D:D:D

     
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  15. Haseeb_BSAA

    Haseeb_BSAA

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    LOL!! Btw , are you using MoCap for animations?
     
  16. DrakkarDev

    DrakkarDev

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    We are using only handmade animations (but only because we've not found a big enough mocap suit that fits our 30 mt robot we keep in the backyard:):):))
     
  17. DrakkarDev

    DrakkarDev

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    The winner of our today's internal contest "WTF Livery of the Day": Magneto!

     
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  18. DrakkarDev

    DrakkarDev

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    The winner of our today's internal contest "WTF Livery of the Day": Evangelion!

     
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  19. RavenOfCode

    RavenOfCode

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    Just curious how long does it take to make one?
     
  20. DrakkarDev

    DrakkarDev

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    It's just a matter of couple of minutes... I'll make a video about it as soon as I'll have the time ;)
     
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  21. RavenOfCode

    RavenOfCode

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    Cool, I would love to learn how to do this. Thats really awesome!
     
  22. Haseeb_BSAA

    Haseeb_BSAA

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    Oh God! Are you guys humans? lol This work is insane for 2 people :D Keep it going bros!
     
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  23. FreakForFreedom

    FreakForFreedom

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    This... this... can't be real. Getting... childhood... flashbacks... :D
     
  24. DrakkarDev

    DrakkarDev

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    Thanks a lot! You're too kind. :)
     
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  25. DrakkarDev

    DrakkarDev

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    We're making this for you... and for us :D
     
  26. DrakkarDev

    DrakkarDev

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    We're posting a video right now as promised.
     
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  27. DrakkarDev

    DrakkarDev

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    Customization test in War Tech Fighters Menu
     
  28. Haseeb_BSAA

    Haseeb_BSAA

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    Damn , this is hot!!! *Mind Blown* I'm waiting for this game so badly!
    What software do you use to make models? :)
     
  29. DrakkarDev

    DrakkarDev

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    We used maya for the base forms, substance painter for normal detailing and substance designer for procedural ageing and color variation.
     
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  30. Haseeb_BSAA

    Haseeb_BSAA

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    Nice!! I'm using Blender :D
     
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  31. DrakkarDev

    DrakkarDev

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    After the Summer break we are back... and we are hungry!
    We can't wait to see our War Techs in fight, here you are 2 screenshots of some very early gameplay tests:


    Testing big laser cannons



    Tuning weapons in Unity

     
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  32. Dreamaster

    Dreamaster

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    PBR IS MAGIC. EVERYONE WINS. Can't wait to play this game when it's done.
     
  33. DrakkarDev

    DrakkarDev

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    We'll make a gameplay footage as soon as it's ready.
     
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  34. DrakkarDev

    DrakkarDev

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    Today we're painting some asteroids in Substance Painter for War Tech Fighters arenas.

    They will be graphic props and also can be used as covers from opponents' fire. Some of them will also physically interact with War Techs and can be shot and destroyed.

     
  35. DrakkarDev

    DrakkarDev

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    Shoot and Block
     
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  36. Haseeb_BSAA

    Haseeb_BSAA

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    WTF LOL , How did you do it?? LOL
    So PRO!!! WTF
    How the helicopter you're making so much good looking game?? Lal!
    It's so good bros , keep it up! I love it :D
    How much money have you invested in this one? And do you have marketing plans after releasing this? Market is a real tough thing.
     
  37. DrakkarDev

    DrakkarDev

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    Thanks!
    Till now we have invested tens of thousands € in development...
    As we usually say "make a game is the easy part of making games". Marketing is really tough, so we're looking for publishers (as we always did) and/or big "sponsors" for this project.
    We're trying to get some interest from Unity guys on War Tech Fighters but we're not sure on what would be the better way to do it.
     
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  38. Haseeb_BSAA

    Haseeb_BSAA

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    Lol TENS of THOUSANDS of € s. Oh maw gaaaadd!!
    And Marketing is left for investment.
    Now I see why 99% of Indie developers work so hard on their games , they post it. They don't make like 2$ in 2 years and some people with better marketing (due to more money investment) steal their ideas , make their own games and publish it in stores. They make sometimes like 2 Million in 2 months. This is so damn unfair but that's how everything works :(
    It's great that you guys are having market plans and your idea is also 100% original!
    In my case ,if you don't have enough money then all you can do is hope for good luck. Isn't it?
    But there is one more thing , if I can come up with such a good game that someone can trust me and invest on my game with confidence. That's also a chance.
     
  39. DrakkarDev

    DrakkarDev

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    Finding money in advance to develop a project is getting harder and harder and virtually impossible for the mobile market.
    So we made a robust planning in order to auto finance our projects' development with revenues from previous published games.
    We're looking for co-financing in order to make a bigger and better product, but we're able to finish your project relying on ourselves.
     
  40. DrakkarDev

    DrakkarDev

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    The winner of our today's internal contest "WTF Livery of the Day": Gundam!

     
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  41. DrakkarDev

    DrakkarDev

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    We could not miss one of our childhood hero! :D
    The winner of our today's internal contest: Optimus Prime!

     
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  42. RavenOfCode

    RavenOfCode

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    It looks amazing! Just one thing though, maybe its just the lighting or the picture or something but it looks like its covered in white splotches or something, just curious what are those?
     
  43. DrakkarDev

    DrakkarDev

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    They are paint wearing the jpeg compression messed up :)
     
  44. DrakkarDev

    DrakkarDev

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    Here you are a close-up:
     
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  45. Haseeb_BSAA

    Haseeb_BSAA

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    Also making a fighter like from Mega XLR would be great!
     
  46. Dreamaster

    Dreamaster

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    Never heard of that before Haseeb so I looked it up... WHOA that IS SWEET LOOKING! So yeah I'm in agreement with him build one of those. :)
     
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  47. DrakkarDev

    DrakkarDev

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    Please consider the "livery of the day contest" it's just a joke we're playing within the team, the game is not designed to reproduce any specific robot.

    We'll make new "famous liveries" when we have more pieces to work with :)
     
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  48. Haseeb_BSAA

    Haseeb_BSAA

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    No , I'm just saying that making a fighter "Like" that would be awesome. Something similar to that. But alight , you know more XD
     
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  49. Haseeb_BSAA

    Haseeb_BSAA

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    Yeah dude! You should watch that cartoon , it's really awesome and funny XD I like how it's made and and the way they control it by a car steering. Really cool!
     
  50. DrakkarDev

    DrakkarDev

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    Something like this? :D