Hey, guys. I'm in trouble. When I played Animation which have AnimationEvent continuously at Animator, I can't distinguish this AnimationEvent belong to which Animation. Animation before or after the Event was issued. As a solution to distinguish two, I have an idea. If it could issue a unique ID, I can do that. I would like to be able to do that. Do you have any solutions?
You can duplicate (ctl+d) the animation in the project and rename it. That should provide the separation you need so events do not carry over to copied animations.
The animator we are handling has so much animation that I want to do something like this for most animations. because It is hard...