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Walking blendtree

Discussion in 'Animation' started by oops_VF, Apr 7, 2022.

  1. oops_VF

    oops_VF

    Joined:
    Apr 7, 2022
    Posts:
    1
    I have a blend tree on my character thats mostly working correctly aside from the feet/hands appear to be disjointing in the blending of two animations.
    Anyone familliar with what might be casuing this issue?


    In the video above the character is walking and their hands/feet are visiably drifting apart from its body in a disjointed manner.


    EDIT :
    Carefully viewing the blend in the tree shows that the foot itself is in the correct position, but the leg is not lining up with the foot correctly.
     
    Last edited: Apr 7, 2022