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Wait for cacheserver

Discussion in '2021.2 Beta' started by id0, Mar 31, 2021.

  1. id0

    id0

    Joined:
    Nov 23, 2012
    Posts:
    455
    I'm now have endless "waiting for cacheserver" loading when open my project. But I don't even use it, IT'S DISABLED! What a hell is this?
     
    Last edited: Mar 31, 2021
    nathjh, michi_sperber and Thygrrr like this.
  2. WavyRancheros

    WavyRancheros

    Joined:
    Feb 5, 2013
    Posts:
    176
    I also have this problem. Unity 2021.1.5f1 What's going on?
     
  3. BrandyHarrington

    BrandyHarrington

    Joined:
    Apr 19, 2020
    Posts:
    14
  4. LeonhardP

    LeonhardP

    Unity Technologies

    Joined:
    Jul 4, 2016
    Posts:
    3,132
    Hi,

    Could you please submit a bug report for this issue and share the Issue ID in this thread?
     
  5. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    13,286



    Same here, i have never seen a more buggy Unity version than Unity 2021.1.5f1 and Unity 2021.1.6f1 and the casherver issue is also in latest Beta.

    I have shader errors in HDRP, crazy script errors in URP (related to protection levels in some variables that was not a problem before !!!), errors getting in the project.

    Is something impossible at this point and all errors seem strange, nothing is clear why happen.

    Good news is that at least for now 2021.2.0a13 does not have any of those issues !!!

    I would like to really beg Unity, on my knees, not to change anything in this version, any new iteration brings disaster for my work and my time

    EDIT: I tried and also get errors in latest 2021.2.0a16 and 17, which i did not get in 0a13 !!!
    Please help !!!!!
     
    Last edited: May 13, 2021
  6. Servail

    Servail

    Joined:
    Jan 26, 2017
    Posts:
    9
    Got this trying to open my project copy on ext3 partition mounted via Ext2Fsd from Windows 7 x64. Copied back to NTFS - it works again! Editor.log is full of repeating:
    A meta data file (.meta) exists but its folder 'Assets/Bunch/Of/Folder/Names/In/My/Project' can't be found, and has been created. Empty directories cannot be stored in version control, so it's assumed that the meta data file is for an empty directory in version control. When moving or deleting folders outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it.
    just after "Application.AssetDatabase Initial Script Refresh Start" line, but these folders are in place. Same with enabled/disabled cache server. Linux opens both ext3 and NTFS projects just fine. Test empty project doesn't have this issue.
     
    Last edited: May 13, 2021
  7. Rallix

    Rallix

    Joined:
    Mar 17, 2016
    Posts:
    139
    I have this now when updating the project from Alpha 16 to Alpha 17; still trying to find a way around it. I'm loading the project from nowhere special, just a plain NTFS partition in Windows.
    Open1.png
    The Editor.log doesn't seem too interesting; it ends just after "Application.AssetDatabase Initial Script Refresh Start".

    Edit:
    Turns out I was probably just impatient, but it was stuck on the "Waiting for Cacheserver" for way over an hour. Since then, the project opens normally.
     
    Last edited: May 14, 2021
  8. LeonhardP

    LeonhardP

    Unity Technologies

    Joined:
    Jul 4, 2016
    Posts:
    3,132
    Hi everybody,

    We were able to reproduce a similar issue that causes incorrect information to be displayed during the startup progress bar. We have an internal fix for it in review.
     
  9. ecg_tbunker

    ecg_tbunker

    Joined:
    Jan 29, 2021
    Posts:
    2
    Last edited by a moderator: Jun 15, 2021
    LeonhardP likes this.
  10. LeonhardP

    LeonhardP

    Unity Technologies

    Joined:
    Jul 4, 2016
    Posts:
    3,132
    The fix will be available in the next release of 2021.2.
     
  11. GalleryWhitte

    GalleryWhitte

    Joined:
    Jan 23, 2017
    Posts:
    10
    My Nerves...
     
    Rukas90 likes this.
  12. Mindtoast451

    Mindtoast451

    Joined:
    Aug 2, 2013
    Posts:
    20
    Ugh... I don't use the cache server. Why must Unity WAIT and WAIT and WAIT for it?
     
  13. LeonhardP

    LeonhardP

    Unity Technologies

    Joined:
    Jul 4, 2016
    Posts:
    3,132
    If you're still experiencing these issues with recent releases of 2021.2.0b, please submit bug reports for them so your individual cases can be investigated. The fix to the display issue that I mentioned earlier landed in b1.
     
  14. GalleryWhitte

    GalleryWhitte

    Joined:
    Jan 23, 2017
    Posts:
    10
    I switched to "Offical Release" Unity 2021.1.16f1.
    -> 'Waiting for CacheServer" - Program does not start

    OK, I will now try to install 2021.2.0b..
    But he, my Harddrive is Full (full with all the different UnityInstallations)
    and
    I am knocking on wood, that all my assets (I paid for) will work with this Version.
    I am sry... Gamedev is FUN. We are all HAPPY.
    ~ Yesterday I tried for hours to install a simple asset via this package-manager...
    No Server-connection. It s FUN.
     
  15. GalleryWhitte

    GalleryWhitte

    Joined:
    Jan 23, 2017
    Posts:
    10
    Last edited: Jul 31, 2021
  16. LeonhardP

    LeonhardP

    Unity Technologies

    Joined:
    Jul 4, 2016
    Posts:
    3,132
  17. mabulous

    mabulous

    Joined:
    Jan 4, 2013
    Posts:
    198
    just in case this might help someone: We had the same issue and in our case it was a symbolic link (inside Assets) pointing to a folder (outside of Assets) that didn't exist anymore due to git not supporting empty folders.
     
  18. Anananas42

    Anananas42

    Joined:
    May 20, 2021
    Posts:
    6
    I got random BSOD after entering play mode and every time I try to start now, I get stuck at 'waiting for cache server', RAM explodes, all my other apps get shut down and Unity crashes. Tried reinstalling Unity, Unity Hub, tried earlier versions, tried rolling the project back on git, nothing helps. Also tried deleting Temp folders in the project and all sections of appdata etc. Don't know what I'm missing.

    Will definitely look into the symbolic link mentioned by @mabulous thanks

    * Everything is completely fine if I create a new project

    SOLUTION: I simply cloned the whole project, opened it in Unity, fetched newest version and everything is back on track babyyyy!
     
    Last edited: Oct 21, 2021