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Wacom wireless Mouse won't do it...

Discussion in 'Editor & General Support' started by Kaziro, Aug 19, 2005.

  1. Kaziro

    Kaziro

    Joined:
    Aug 19, 2005
    Posts:
    2
    When I try out an Unity example or anything else and I have to use the mouse to grab something or rotate the camera ( In-game in the application it works just fine) it just won't do it it's like unity doesn't read it or something...
    Please help
     
  2. NicholasFrancis

    NicholasFrancis

    Joined:
    Apr 8, 2005
    Posts:
    1,587
    Did you plug your mouse in while Unity was running? if so, try relaunching Unity - we only scan for input devices on startup
     
  3. DaveyJJ

    DaveyJJ

    Joined:
    Mar 24, 2005
    Posts:
    1,558
    On a possibly related note, I got this email way back when (and think/hope I forwarded it onto one of the OTEE guys) about our first widget, WidgetMonkey, from the guys at Wacom ...

    Just wanted you to know, the widget monkey does not work well with a Wacom Tablet. You cannot click on the button. Apart from that, good widget.
    -----------------------------------------
    V. Thane Norton III
    Macintosh Software Engineer
    Wacom Technology Corporation
    phone: 360.896.9833 x172
    mailto:tnorton@wacom.com
     
  4. Kaziro

    Kaziro

    Joined:
    Aug 19, 2005
    Posts:
    2
    no... the tablet is already plugged in