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Vulkan, is your android device supported?

Discussion in 'General Discussion' started by Aldo, Apr 1, 2017.

?

is your android device supported?

  1. Yes

    73.9%
  2. No

    26.1%
  1. Aldo

    Aldo

    Joined:
    Aug 10, 2012
    Posts:
    173
    I got this when I made a test build:
    "your device does not match the hardware requeriments of this application"

    Xperia M5 Dual
    Android 5.1
     
  2. Murgilod

    Murgilod

    Joined:
    Nov 12, 2013
    Posts:
    10,082
    No, I am poor.
     
  3. zenGarden

    zenGarden

    Joined:
    Mar 30, 2013
    Posts:
    4,538
    What is Vulakan ?
     
  4. Billy4184

    Billy4184

    Joined:
    Jul 7, 2014
    Posts:
    6,008
    I think what is meant is Vulkan.
     
  5. Aldo

    Aldo

    Joined:
    Aug 10, 2012
    Posts:
    173
    Vulkan, sorry about the typo
     
  6. DragonSAR2013

    DragonSAR2013

    Joined:
    Apr 26, 2013
    Posts:
    77
    Just wondering if you were able to download latest drivers for your video card with support for Vulkan 1.0?
     
  7. cstlmode

    cstlmode

    Joined:
    Dec 2, 2014
    Posts:
    88
    same here ,
    pink screen when i set vulkan as graphic API , is there a solution for this
    also i have noticed a significant performance loss for my game when built using the 5.6 unity version i used to run it on my phone with 50 fps to 60 using 5.5 now it's below 30 , really frustrating with all the talk that has been said about this new version and performance gain
     
  8. DragonSAR2013

    DragonSAR2013

    Joined:
    Apr 26, 2013
    Posts:
    77
    Vulkan is an experimental build in Unity 5.6.0f3. Have you reached out to the vendor for graphic card of your mobile device to see if they support Vulkan 1.0 specification? I tried with 5 years old mobile graphics card on Windows 10 and it worked. Android Device which supports Vulkan should be running Android API level 24 or higher. May be Unity Team can add more user friendly messages while checking for Vulkan during Player initialization.
     
    Last edited: Apr 4, 2017
  9. DWilson81

    DWilson81

    Joined:
    May 4, 2016
    Posts:
    3
    https://en.wikipedia.org/wiki/Vulkan_(API)

    This has a handy chart of what is supported.
    I have run my game in Vulkan using 5.6.0f3 on both a Galaxy S7 Edge and a Google Pixel, both get 60+ FPS in OpenGL and barely 25-30 FPS in Vulkan......
     
  10. cstlmode

    cstlmode

    Joined:
    Dec 2, 2014
    Posts:
    88
    Seams like my phone does not support Vulkan , Htc one m8 and m9 too
     
  11. Aldo

    Aldo

    Joined:
    Aug 10, 2012
    Posts:
    173
    No, I didn't contact sony, and ty @DWilson81, that chart gives a good idea of how safe it is to make a comercial project with vulkan