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Vulkan crash with VR enabled

Discussion in 'AR/VR (XR) Discussion' started by hellstorm, Aug 1, 2019.

  1. hellstorm

    hellstorm

    Joined:
    Jun 29, 2015
    Posts:
    27
    Greetings!

    i have been unable to use play mode with vulkan api set as the only API and loaded by the editor.


    it causes a crash every time, has anyone else been able to use the Editor (running in vulkan) with VR in playmode?


    Steps so far

    start new 2019.2 project

    turn on VR support

    download oculus sdk from store

    set graphics api to vulkan

    restart editor

    press play

    crash



    is this not implemented yet? do i have to wait for 2019.3 ?
     
  2. hawken

    hawken

    Joined:
    Aug 22, 2013
    Posts:
    523
    Oculus Quest? You specifically need to remove Vulcan to build to Quest.
     
  3. hellstorm

    hellstorm

    Joined:
    Jun 29, 2015
    Posts:
    27
  4. ROBYER1

    ROBYER1

    Joined:
    Oct 9, 2015
    Posts:
    800
    Obviously it would be more ideal if Vulkan just worked for VR (I'm looking at you Unity, Unreal engine has it cracked!)
     
    Shizola likes this.
  5. appymedia

    appymedia

    Joined:
    May 22, 2013
    Posts:
    86
    ROBYER1 likes this.
  6. hungrybelome

    hungrybelome

    Joined:
    Dec 31, 2014
    Posts:
    293
    Any news on Vulkan support?
     
  7. Bovine

    Bovine

    Joined:
    Oct 13, 2010
    Posts:
    97
    I hear it's coming for 2019.3 but I don't see anything in the release notes for any alpha or beta. Anyone else have news? I'd really like to see this and LDRP, AKA Universal Renderer support + shadows on spot lights :D
     
    ROBYER1 likes this.
  8. superjayman

    superjayman

    Joined:
    May 31, 2013
    Posts:
    171
    WHAT IS HAPPENING WITH VULKAN SUPPORT???? Unreal Have already added for quest and go. Unity is suppose to be ahead in mobile dev? (I don't think so..)

    CLEAR ANSWER WOULD BE APPRECIATED!
     
    mikerz1985 and ROBYER1 like this.
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