Hello, I recently downloaded Vuforia SDK 10.5.5 and imported it into Unity. Since then I have this problem when building it. --> https://ibb.co/6HWZKz0 I tried to set the "Minimum API level" to 23 in "Project Settings" but then the Gradle fails to build it.. Does anyone know any fix? Full Console messages: CommandInvokationFailure: Gradle build failed. C:\Program Files\Unity\Hub\Editor\2020.3.30f1\Editor\Data\PlaybackEngines\AndroidPlayer\OpenJDK\bin\java.exe -classpath "C:\Program Files\Unity\Hub\Editor\2020.3.30f1\Editor\Data\PlaybackEngines\AndroidPlayer\Tools\gradle\lib\gradle-launcher-6.1.1.jar" org.gradle.launcher.GradleMain "-Dorg.gradle.jvmargs=-Xmx4096m" "assembleRelease" stderr[ C:\Users\Adam\Proiecte_Unity\Xelnex_App\Temp\gradleOut\launcher\src\main\AndroidManifest.xml Error: uses-sdk:minSdkVersion 19 cannot be smaller than version 23 declared in library [:VuforiaEngine:] C:\Users\Adam\.gradle\caches\transforms-2\files-2.1\4bfc2a74b1d49d2610ae80346bc9d60f\jetified-VuforiaEngine\AndroidManifest.xml as the library might be using APIs not available in 19 Suggestion: use a compatible library with a minSdk of at most 19, or increase this project's minSdk version to at least 23, or use toolsverrideLibrary="com.vuforia.engine.app" to force usage (may lead to runtime failures) FAILURE: Build failed with an exception. * What went wrong: Execution failed for task ':launcherrocessReleaseManifest'. > Manifest merger failed : uses-sdk:minSdkVersion 19 cannot be smaller than version 23 declared in library [:VuforiaEngine:] C:\Users\Adam\.gradle\caches\transforms-2\files-2.1\4bfc2a74b1d49d2610ae80346bc9d60f\jetified-VuforiaEngine\AndroidManifest.xml as the library might be using APIs not available in 19 Suggestion: use a compatible library with a minSdk of at most 19, or increase this project's minSdk version to at least 23, or use toolsverrideLibrary="com.vuforia.engine.app" to force usage (may lead to runtime failures) * Try: Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights. * Get more help at https://help.gradle.org BUILD FAILED in 28s Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8 ] stdout[ Starting a Gradle Daemon, 1 incompatible Daemon could not be reused, use --status for details > Configure project :launcher WARNING: The option setting 'android.enableR8=false' is deprecated. It will be removed in version 5.0 of the Android Gradle plugin. You will no longer be able to disable R8 > Task :launcherreBuild UP-TO-DATE > Task :launcherreReleaseBuild UP-TO-DATE > Task :unityLibraryreBuild UP-TO-DATE > Task :unityLibraryreReleaseBuild UP-TO-DATE > Task :unityLibraryackageReleaseRenderscript NO-SOURCE > Task :unityLibrary:compileReleaseAidl NO-SOURCE > Task :launcher:generateReleaseBuildConfig > Task :launcher:compileReleaseAidl NO-SOURCE > Task :launcher:compileReleaseRenderscript NO-SOURCE > Task :launcher:javaPreCompileRelease > Task :launcher:generateReleaseResValues > Task :launcher:generateReleaseResources > Task :unityLibrary:compileReleaseRenderscript NO-SOURCE > Task :unityLibrary:generateReleaseResValues > Task :unityLibrary:generateReleaseResources > Task :launcher:createReleaseCompatibleScreenManifests > Task :launcher:extractDeepLinksRelease > Task :unityLibraryackageReleaseResources > Task :unityLibrary:extractDeepLinksRelease > Task :unityLibraryrocessReleaseManifest > Task :unityLibrary:compileReleaseLibraryResources > Task :unityLibrary:generateReleaseBuildConfig > Task :unityLibraryarseReleaseLocalResources > Task :unityLibrary:javaPreCompileRelease > Task :unityLibrary:generateReleaseRFile > Task :launcherrocessReleaseManifest FAILED See http://g.co/androidstudio/manifest-merger for more information about the manifest merger. > Task :launcher:mergeReleaseResources > Task :unityLibrary:compileReleaseJavaWithJavac 17 actionable tasks: 17 executed ] exit code: 1 UnityEditor.Android.Command.WaitForProgramToRun (UnityEditor.Utils.Program p, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <762caba6f98a4d7e9d56f7b5bd6e35d6>:0) UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <762caba6f98a4d7e9d56f7b5bd6e35d6>:0) UnityEditor.Android.Command.Run (System.String command, System.String args, System.String workingdir, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <762caba6f98a4d7e9d56f7b5bd6e35d6>:0) UnityEditor.Android.AndroidJavaTools.RunJava (System.String args, System.String workingdir, System.Action`1[T] progress, System.String error) (at <762caba6f98a4d7e9d56f7b5bd6e35d6>:0) UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, System.String workingdir, System.String task, System.Action`1[T] progress) (at <762caba6f98a4d7e9d56f7b5bd6e35d6>:0) Rethrow as GradleInvokationException: Gradle build failed UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, System.String workingdir, System.String task, System.Action`1[T] progress) (at <762caba6f98a4d7e9d56f7b5bd6e35d6>:0) UnityEditor.Android.PostProcessor.Tasks.BuildGradleProject.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <762caba6f98a4d7e9d56f7b5bd6e35d6>:0) UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <762caba6f98a4d7e9d56f7b5bd6e35d6>:0) Rethrow as BuildFailedException: Exception of type 'UnityEditor.Build.BuildFailedException' was thrown. UnityEditor.Android.PostProcessor.CancelPostProcess.AbortBuild (System.String title, System.String message, System.Exception ex) (at <762caba6f98a4d7e9d56f7b5bd6e35d6>:0) UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <762caba6f98a4d7e9d56f7b5bd6e35d6>:0) UnityEditor.Android.PostProcessAndroidPlayer.PostProcess (UnityEditor.BuildTarget target, System.String stagingAreaData, System.String stagingArea, System.String playerPackage, System.String installPath, System.String companyName, System.String productName, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) (at <762caba6f98a4d7e9d56f7b5bd6e35d6>:0) UnityEditor.Android.AndroidBuildPostprocessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args, UnityEditor.BuildProperties& outProperties) (at <762caba6f98a4d7e9d56f7b5bd6e35d6>:0) UnityEditor.PostprocessBuildPlayer.Postprocess (UnityEditor.BuildTargetGroup targetGroup, UnityEditor.BuildTarget target, System.String installPath, System.String companyName, System.String productName, System.Int32 width, System.Int32 height, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) (at <68089899e4c84456bfc1de3436accf4a>:0) UnityEngine.GUIUtilityrocessEvent(Int32, IntPtr, Boolean&)