Search Unity

Vuforia Engine 8.X Bugs - Camera initializes very long time.

Discussion in 'Vuforia' started by skdev3, Jul 17, 2019.

  1. skdev3

    skdev3

    Joined:
    Jul 15, 2015
    Posts:
    64
    Hello,
    Updated Vuforia Engine to version 8.3.

    We found the following bugs:
    1. IOS - If the application calls the IOS native window, After closing native window - camera freezes on 3-10 seconds. The problem is especially noticeable on the first run...

    2. Android - The camera does not work on new Android smartphones:
    Oppo realme 3 (RMX1821) (Android 9.0 Pie), Oppo F11 Pro (OP4883) (Android 9.0 Pie), Mi8 lite (Android 9.0)

    Who fixed this problem?
     
  2. meedabit

    meedabit

    Official Vuforia Employee Vuforia

    Joined:
    Dec 8, 2016
    Posts:
    266
    Hello,

    Which Vuforia Engine features are you using on Android smartphones? Are you seeing a black screen? And have you tried running our Core Samples on these devices to see if they replicate the issue? You can download them for free on the Unity Asset Store.

    Also, which version of the Unity Editor?

    Thanks,
    Vuforia Engine Support
     
  3. skdev3

    skdev3

    Joined:
    Jul 15, 2015
    Posts:
    64
    Solution is found:
    1. IOS - need Update Xcode, Open xcode Build settings - Implict Conversion to 32 bit Type set NO, architectures - Delete ARM7
    2. Android - Need Used other version NDK ( "android-ndk-r16b")
     
    meedabit likes this.
  4. lucasblalock

    lucasblalock

    Joined:
    Dec 12, 2018
    Posts:
    4
    Hi There!

    I am having the same issue with my camera turning black every-time I try to open an 64 version of my application.

    My phone's info are:

    Android Version: 8.0.0
    Software Version: V20i-EUR-XX
    Model Number: LG-H870
    Hardware version: Rev.1.0

    Is it because my phone is to old to be compatible with 64 applications????

    Best,

    Lukas