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Vuforia Digital Eyewear not working in Android

Discussion in 'Vuforia' started by tsairuthvik, Sep 28, 2017.

  1. tsairuthvik

    tsairuthvik

    Joined:
    Sep 28, 2017
    Posts:
    2
    Hi,

    I am trying to display a cube with an image target in the cardboard view, which works fine in the unity editor, but when I build it to Android, there is no camera feed(I have attached a screenshot of my android app below).

    I am using Vuforia 6.2.10, Unity Version 2017.1.0f3 Personal(64-bit).

    I have also attached screenshots of Vuforia configuration for your reference.

    Tried every solution possible but couldn't get it to work.

    Can someone please help me out?
     

    Attached Files:

    Etevros likes this.
  2. Vuforia-Strasza

    Vuforia-Strasza

    Official Vuforia Employee Vuforia

    Joined:
    Jun 13, 2017
    Posts:
    548
    Hi tsairuthvik,

    If you are using 6.2.10, could you try this with Unity 5.6 instead? Unity 2017.1 is not a supported version of Vuforia 6.2.10 and may result in various issues.

    Thanks!
     
  3. Augmenteer

    Augmenteer

    Joined:
    Aug 30, 2015
    Posts:
    43
    FYI we just published our Stereo Rendering sample in the Asset Store, which support Unity 2017.2 with Vuforia 6.5.

    Check it out.

    You'll need to install Vuforia with Unity and then activate Vuforia AR Support and also VR Support in XR Settings, then add Vuforia as the first VR SDK in the VR Support settings.
     
    Vuforia-Strasza likes this.
  4. Etevros

    Etevros

    Joined:
    Mar 22, 2015
    Posts:
    1
    i've been having the same issue, Unity 2019.2.9f1 with vuforia 8.5.9, changing sdk levels on the xr settings does not fix it ;( , i wish that vuforia took a look in the VR/AR integration with CardBoard and vuforia