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Vuforia camera always set to 0,0,0

Discussion in 'AR/VR (XR) Discussion' started by saif-studio-b12, Feb 19, 2019.

  1. saif-studio-b12

    saif-studio-b12

    Joined:
    Dec 5, 2018
    Posts:
    14
    Hello all,

    Why is the Vuforia camera transform points of position and rotation not updating in real time scene?

    Code (CSharp):
    1. cam.transform.localPosition
    is always (0,0,0) in the application. Why is it not updating?

    How do I update it in real time?

    Thanks
     
  2. Austin_H

    Austin_H

    Joined:
    Sep 19, 2018
    Posts:
    1
    Have you tried placing the camera as a child object into another object and moving that parent object?