I’m using Unity 4.5.3p2 and the Vuforia Augmented Reality Unity Extension SDK 3.0.9. When I load a scene with the game object “AR Camera”, my screen goes black. All the UI elements appear normally. I use NGUI to create my GUI elements. My game runs fine on iOS (I tested run it on my iPod Touch). I disable both “Use 32-bit display buffer” and “Use 24-bit Depth Buffer” in the “Players Setting” for Android but this doesn’t fix the issue. I test run my game on the “HTC One” and “Nexus 5”. Both devices experience this problem.