Hi, I just wanted to raise a few issues that I've encountered with Vuforia 7 after upgrading my project to the newest Unity build: 1. iPhone X camera is noticeably lower resolution than in Vuforia 6: despite setting the Device Mode to CAMERA_OPTIMIZE_QUALITY. I can attach screenshots if anybody needs that. 2. Camera autofocus is not working with either iPhone 6 or iPhone X. Not tested on Android device yet, but despite explicitly switching the focus mode to FOCUS_MODE_CONTINUOUSAUTO it doesn't autofocus at all. That messes up Ground Plane tracking a bit and generally makes the camera useless in some scenarios. 3. There's no manual hit test trigger. There are two modes - Automatic and Interactive, but what if I want to trigger the hit test using my own conditions? Right now if those conditions are met I set a boolean to true and use it as a condition for hit testing in the OnAutomaticHitTest method, but it seems like more of a workaround then an actual solution. 4. The IlluminationManager class doesn't exist in the Unity build despite being documented in Vuforia Unity API docs. There's no mention of it being only available in a future build, but I assume that's the case. I also assume that it exposes the ARKit properties of the same name, but is there support for anything similar when Fusion is relying on ARCore? 5. There's no way to detect if the device is capable of using Ground Plane or not. This would be very useful for developers for creating a simple switch between Ground Plane and the standard mode if the app supports both. Right now we need to find the model number and manually cross-reference it with Vuforia docs. And if the supported device list changes we need to do that again. 6. Despite setting Mirror Video Background to OFF, the camera sometimes starts flipped upside down. It mostly happens when the screen orientation changes during the Unity splash screen. Nevertheless there's doesn't seem to be an easy way to prevent that if the app has to support multiple screen orientations. If you need specific examples or means to reproduce any of the above I will be happy to provide them. Right now unfortunately Ground Plane seems to not be stable enough for production use.