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VSync "Every Second V Blank" Not Working (5.4b18)

Discussion in '5.4 Beta' started by BrainAndBrain, May 20, 2016.

  1. BrainAndBrain

    BrainAndBrain

    Joined:
    Nov 27, 2014
    Posts:
    115
    Both QualitySettings.vSyncCount and the Quality window report that VSync is set to "Every Second V Blank", but the frame rate does not reflect this. Prior to b18, my game would hover around 30fps. Now it hovers in the 50s (going as high as 59) with VSync set to "Every Second V Blank." The other VSync settings behave as expected.

    Bug? I'm on Mac OS X 10.11.5.

    Thanks!

    - David
     
  2. hippocoder

    hippocoder

    Digital Ape

    Joined:
    Apr 11, 2010
    Posts:
    29,723
    Did you check standalone build?
     
  3. BrainAndBrain

    BrainAndBrain

    Joined:
    Nov 27, 2014
    Posts:
    115
    Hmm. Implemented a rough frame counter of my own and it reports 30fps with Every Second V Blank. Also quit and reopened Unity, and the "Stats" view in the Game window is now reporting more normal values.

    Nothing to see here. Move along, move along!
     
  4. hippocoder

    hippocoder

    Digital Ape

    Joined:
    Apr 11, 2010
    Posts:
    29,723
    Editor is twitchy sometimes with vsync, needs a good slap.