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VS 2017 lists Editor Scripts as Miscellaneous Files

Discussion in 'Editor & General Support' started by DJ-Coco, Mar 18, 2018.

  1. DJ-Coco

    DJ-Coco

    Joined:
    Apr 27, 2014
    Posts:
    47
    I'm using Unity 2017.3.0f3 with Visual Studio 2017 and for the most part it works great. However, any script that's inside an Editor folder is listed under "Miscellaneous Files" in Visual Studio, meaning I don't have any of the intellisense or autocomplete available.

    When I open the scripts from the explorer itself it is correctly listed under my project's name. This bug seems to only happen when I open the C# script from inside Unity.

    Any help to fix this annoying issue is appreciated.
     
  2. Presh

    Presh

    Joined:
    Oct 26, 2016
    Posts:
    1
    Same Issue here, did you find the solution for this?
     
  3. CardboardBox420

    CardboardBox420

    Joined:
    Aug 26, 2017
    Posts:
    1
    I'm seeing this issue with Unity 2018.2.0f2 and Visual Studio 2017 15.8.4, except opening the file from explorer still lists it as miscellaneous files.
     
  4. Carrotpie

    Carrotpie

    Joined:
    Sep 25, 2014
    Posts:
    30
    Same problem :(
    Any fixes for this?
     
  5. ToMeeInlogic

    ToMeeInlogic

    Joined:
    Jul 24, 2019
    Posts:
    1
    upload_2020-2-13_14-13-26.png

    In Solution Explorer click on Include in Project. This should fix the problem.