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VRTK object snapzone but allow rotate and still be grabbed

Discussion in 'AR/VR (XR) Discussion' started by apiotuch, Dec 12, 2017.

  1. apiotuch

    apiotuch

    Joined:
    Oct 8, 2009
    Posts:
    42
    Is there a way to snap an object to a snap zone but still allow the user to rotate it via the hand rotation. and If the user moves the hand away without releasing grab, the object goes back to the user? This is to simulate a tool interactive with an object in a scene.
     
  2. Structurus

    Structurus

    Joined:
    Jan 19, 2014
    Posts:
    3
    I know this is an old topic. Were you ever able to find a solution to this? Thank you so much!