I have a scene with two interactable spheres. Using both controllers I can grab those sphere and put them close together. I would now like to create a joint to attach the spheres together, but I am a bit stuck as to how I would do that... Especially how I can get to the grabbed objects (get their name, position etc...). I searched through VRTK documentation, but I have not found anything that looks like "get the Gameobject that is currently being grabbed". VRTK users, how would you do Something like that? Thanks.