Search Unity

VR view breaks during certain points (Oculus Controller)

Discussion in 'AR/VR (XR) Discussion' started by shoejaat, Apr 18, 2018.

  1. shoejaat

    shoejaat

    Joined:
    Mar 14, 2018
    Posts:
    2
    Hi,

    I'm having a bit of an issue with my scene. During certain points, my vr view breaks. and objects in the scene get misplaced. I think this is an issue with geometry rendering. I have example images below.

    This is how this object is supposed to look:


    but when it breaks, this is what happens:

     
    Last edited: Apr 18, 2018
  2. shoejaat

    shoejaat

    Joined:
    Mar 14, 2018
    Posts:
    2
    I actually I figured it out! It had to do with enabling adaptive resolution. After I turned it off, it worked fine!