With Unity 2017.2, what is possible for Mac based developers? I have an external GPU and current Mac Book Pro (late 2016). I see in the documentation that Unity 2017.2 supports OpenVR on the Mac: macOS Specific Unity OpenVR on a macOS requires the Metal graphics and 64bit application target, OpenGL is not supported. OpenVR supports macOS 10.11.6 or later, but is optimized for macOS 10.13 High Sierra or later. What hardware devices work with OpenVR, Steam and a Mac beside the HTC Vice, possibly the Oculus Rift & anything else?