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VR & Unity 2017.2

Discussion in 'VR on macOS Preview' started by ManjitSBedi, Oct 15, 2017.

  1. ManjitSBedi

    ManjitSBedi

    Joined:
    Mar 8, 2014
    Posts:
    32
    With Unity 2017.2, what is possible for Mac based developers?

    I have an external GPU and current Mac Book Pro (late 2016). I see in the documentation that Unity 2017.2 supports OpenVR on the Mac:

    macOS Specific
    • Unity OpenVR on a macOS requires the Metal graphics and 64bit application target, OpenGL is not supported.

    • OpenVR supports macOS 10.11.6 or later, but is optimized for macOS 10.13 High Sierra or later.
    What hardware devices work with OpenVR, Steam and a Mac beside the HTC Vice, possibly the Oculus Rift & anything else?
     
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