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VR UI opening menu

Discussion in 'VR' started by Patrk, May 9, 2019.

  1. Patrk

    Patrk

    Joined:
    Apr 9, 2017
    Posts:
    48
    I’m finishing off a VR room scale project for HTC Vive and need to build an opening menu to play the experience and maybe also link to credits.

    What’s best practice for this? is it to set up some kind of opening screen with curved UI gaze menu? triggered by raycast or else by vIve controllers?
    and then when a menu item e.g PLAY is triggered it goes into the first scene? or is there a standard way to do this?
     
    Last edited: May 10, 2019
  2. JoeStrout

    JoeStrout

    Joined:
    Jan 14, 2011
    Posts:
    9,859
    "Gaze menu" — certainly not! Gaze tracking is terrible. On Vive you have two controllers; use those.

    Otherwise, yes. Make a menu, and use it to launch the appropriate scene or activate the appropriate game object(s).
     
    Patrk likes this.