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VR splash fails with large scene

Discussion in 'AR/VR (XR) Discussion' started by adri1992, Oct 14, 2016.

  1. adri1992


    Dec 14, 2015
    Hi everyone!

    I've this problem:

    when I start an app that the first scene contains too much data, after 3 seconds the Unity splash is like "frozen"... By this way, if I move my head to see any part of the VR world, all is black.
    I can only see a rectangle area with the unity logo from the splash, but the remaining space is black.

    I suppose that it occurs because all data of the scene are being loading, but, is there anyway to avoid this problem?

    I'm using a Gear VR and a Samsung Galaxy S7 Edge.

    Thanks in advance.