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VR speech recognition error "...is not supported on this machine."

Discussion in 'AR/VR (XR) Discussion' started by Serhii-Horun, Jun 27, 2018.

  1. Serhii-Horun

    Serhii-Horun

    Joined:
    Apr 12, 2015
    Posts:
    85
    Hi!
    I tried to add speech control to my app. I have download demo from GitHub. It works fine on my Mac(with Windows 10 Pro), so demo is valid. But it doesn't work on my MSI VR ready laptop or my PC. I have try all answer from google, but nothing helps. The last solution is to try install the save Windows version as on my Mac, but it will costs me few hours. Can someone help? The error is:

    UnityException: Speech recognition is not supported on this machine.
    UnityEngine.Windows.Speech.PhraseRecognizer.CreateFromKeywords (System.String[] keywords, ConfidenceLevel minimumConfidence) (at C:/buildslave/unity/build/artifacts/generated/bindings_old/common/Core/SpeechBindings.gen.cs:47)
    UnityEngine.Windows.Speech.KeywordRecognizer..ctor (System.String[] keywords, ConfidenceLevel minimumConfidence) (at C:/buildslave/unity/build/Runtime/Export/Windows/Speech.cs:221)
    UnityEngine.Windows.Speech.KeywordRecognizer..ctor (System.String[] keywords) (at C:/buildslave/unity/build/Runtime/Export/Windows/Speech.cs:201)
    SpeechRecognizer.Start () (at Assets/Scripts/SpeechRecognizer.cs:12)

    Thanks
     
  2. Serhii-Horun

    Serhii-Horun

    Joined:
    Apr 12, 2015
    Posts:
    85
    It still doesn't work from Editor, but it works after build. Sometimes I need close the Unity to run speech recognition in Build exe. Also it display that Speech are supported, when you just run Unity. But on recognition start there is Unity crash(violation access error). When run with Admin tight - it display that Speech is not supported..
     
    Last edited: Jul 5, 2018