Just a question about VR. What type of combat do you think works better for VR? 1. Moving and rotating with Locomotion by using the handheld VR controllers to avoid enemies 2. No handheld locomotion or rotation, avoid enemies by moving or rotating your body in the real world
Use joystick or trackpad to move over greater distances aka artifical locomotion. Use room scale for smaller movements. Not all VR systems have good 360 tracking so make snapturning an option.
You are welcome, We used above method, but also a option to reduce FOV while walking artificially edit: quick demo