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Resolved VR Oculus not working since 2020.1 (since release)

Discussion in 'VR' started by olavrv, Sep 23, 2020.

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  1. olavrv

    olavrv

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    Since migrating to 2020.1, where the Oculus integration is deprecated, we switched to XR Plugin Managment package. Here the screen mirroring does not work, stereo rendering does not work (only renders UI for example to one eye).

    This is in a clean HDRP project, created from the Hub.

    I think it is very strange that this has not been fixed since the release of 2020.1, it is easy to re-produce - I assume that the XR test team has tried creating a clean project from the Unity hub and testet it.

    Please help - we are using in a professional capacity, and it is hard to go months with a critical issue like this.

    The issue is in 2020.1 (all version up to 2020.1.0f6, 2020.2 (all versions up to 2020.2.0b2), HDRP 9.0.0, HDRP 10.0.0, XR Plugin Management all versions since 2020.1
     
  2. olavrv

    olavrv

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    To re-produce issue (in Unity 2020.1.6f1 (HDRP 9.0.0) or Unity 2020.2.0b2 (HDRP 10.0.0) // Oculus Rift S // Windows 10 x64 w/latest updates) // Oculus XR Plugin 1.4.3:
    • Create new HDRP project from Unity Hub
    • Install HDRP 9.0.0 (2020.16f1) or 10.0.0 i(2020.0b2) from package manager
    • Add XR Plugin Management fro package manager (3.2.15)
    • Setup XR in project settings for Oculus, Single-pass instanced.
    • In example scene add Tracked Pose driver to camera (and enable XR rendering in Output)
    • Add a UI element to scene
    • Hit Play, observe that UI is only drawn in one eye
    • Also: make a build - see that screen mirroring does not work, and UI is only drawn in one eye
     
  3. olavrv

    olavrv

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    Works in built in renderpipeline but not HDRP
     
  4. Shizola

    Shizola

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    did you report this as a bug?
     
  5. olavrv

    olavrv

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    Yes
     
  6. colinleet

    colinleet

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    I've also reported the bug with screen mirroring not working in HDRP (several weeks ago) -- even more it prevents the static scene view mirroring variable from even being able to change from "None"
     
    Last edited: Sep 29, 2020
  7. olavrv

    olavrv

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    Yes, kind of strange that this bug has been there so long - when it occurs in clean HDRP project...
     
  8. Shaunyowns

    Shaunyowns

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    Hey there, can you let us know of your case number so the team can look into this for you?

    Thank you!
     
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  9. colinleet

    colinleet

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    Case #: 1279033
     
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  10. Shaunyowns

    Shaunyowns

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    Thank you! We're aware of them (Case #1279469 and Case #1279033) and the team will investigate.
     
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