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Help Wanted VR object popping

Discussion in 'AR/VR (XR) Discussion' started by revgamstudios, Sep 27, 2020.

  1. revgamstudios

    revgamstudios

    Joined:
    Sep 1, 2018
    Posts:
    3
    Hey everyone,

    i use Unity with the Cardboard API from Google. And objects on the right lense are popping in and out.
    Screenshot_20200927-164053_MTW[1].jpg Screenshot_20200927-164100_MTW[1].jpg
    Does anyone know how to fix this?

    Thanks for your help.
     
  2. arfish

    arfish

    Joined:
    Jan 28, 2017
    Posts:
    351
    Hi,

    Perhaps the quality settings is to high, or the scene is too heavy for your device.
    What happens if you remove most of it but the road, and the disappearing detail?
     
  3. revgamstudios

    revgamstudios

    Joined:
    Sep 1, 2018
    Posts:
    3
    Thanks for the fast answer.

    It is the same problem. I assume the right lense is outside the origin camera rectangle and pop the objects away or in. Is there maybe an option to set the x axis range where objects outside the camera view are not be drawn?

    Best regards
     
  4. arfish

    arfish

    Joined:
    Jan 28, 2017
    Posts:
    351
    Is it terrain trees?
    There are some settings for details in the Terrain, and the distance for billboarding.
     
  5. revgamstudios

    revgamstudios

    Joined:
    Sep 1, 2018
    Posts:
    3
    Nope, every Gameobject. There are no LOD Group on them
     
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