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VR Multiplayer Game - [ Full Time ] Photon PUN2 Network Programmer

Discussion in 'Commercial: Job Offering' started by Severuniversus, Mar 3, 2021.

  1. Severuniversus

    Severuniversus

    Joined:
    Apr 27, 2020
    Posts:
    1
    Responsibilities

    • Strong communicator who loves the iterative technical and creative process
    • Desire to understand a product holistically and contribute creatively
    • Know when to be pragmatic and when to be blue sky
    • Make engineering trade-offs that align with business objectives
    • Possess wily and unconventional thinking
    • Must embrace teamwork, as well as solve problems independently
    • Eager to roll up your sleeves to make contributions outside of your specialty Responsibilities

    Requirements
    • Experience working with Photon
    • Create VR software within a highly dynamic and iterative team environment
    • Design, develop, test and maintain quality code and documentation
    • Work as a team, contributing to important design decisions and conversations
    • Develop prototypes and experiments, while researching and recommending novel ideas, new tools, and technologies
    • Test and support the game as a service
    • Collaborate with artists and engineers to implement new developments, help build features, and solve creative problems
    • Strong experience with Unity3d. Must have experience completing a ship cycle for a product
    • Experience with network programming related to game design
    • Demonstrated experience working in self-managed, fast-paced environments
    • Ability to rapidly learn new systems and device
    • Excellent verbal communication skills