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VR Graphics Quality

Discussion in 'AR/VR (XR) Discussion' started by jmaldonado93, Mar 21, 2018.

  1. jmaldonado93

    jmaldonado93

    Joined:
    Oct 19, 2013
    Posts:
    89
    Hello,
    I am developing a VR game for Oculus Rift and I noticed that the graphics resolution does not seem to be the best. I have tested other games in the Oculus store and they look pretty well. My games kind of react a little bit late when trying to move causing motion sickness, also, as I move, I can notice the objects in the scene look a little blurry. I do not know if I am explaining well, but I would like to know if there is some options I should change in the editor, or if I should use some kind of special assets to develop in VR
    Thanks
     
  2. StickyHoneybuns

    StickyHoneybuns

    Joined:
    Jan 16, 2018
    Posts:
    207
    You do not need any special assets specifically for VR but there may be game specific assets that will save you lots of time. For instance I use a UI asset in my game to generate a curved UI in front of the player. I could have made it myself but I saved lots of time by using said asset.

    As far as performance issues you will have to give us more info. Maybe some comparison screen shots to help us out with the issue.