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VR content manager system

Discussion in 'VR' started by netpost, Jul 11, 2019.

  1. netpost

    netpost

    Joined:
    May 6, 2018
    Posts:
    135
    Hi,

    Does anybody knows what would be the best solution to create a VR content manager system in unity? (such as Headjack , Smart2VR, InstaVR ). Perhaps a combo of assets... We started producing 360 videos and would love to build a white label app to distribute free VR 360 videos along with paid premium content. I already own the AVPRO Video asset, the curved UI VR asset and more so I am just looking for some advice to put me on the right path.

    Any help or input would be greatly appreciated.

    Thank you.
     
  2. IRobb

    IRobb

    Joined:
    Apr 29, 2014
    Posts:
    15
    There are some different technologies involved here. First a custom CMS for managing 360 videos and related user data with a hosting solution. Then a dynamic download system using an external database as Google Firebase or Amazon Services for example.
     
  3. netpost

    netpost

    Joined:
    May 6, 2018
    Posts:
    135
    Thanks for your input IRobb. I understand that this is not so simple to accomplish.
    I am a bit surprise that no one created an asset yet as I bought around 250 assets from the unity store and I am surprise what I can do with those nice little tools.

    VR 360 is growing now and there will be a big demand to fill. There is already a few solutions but I am not too crazy about subscribe model specially when there isn't much money to do in VR at the moment. But I would gladly pay for an asset that allows me to do this. :)
     
    IRobb likes this.