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VR cardbord black screen in LWRP

Discussion in '2019.1 Beta' started by MrFigment, Mar 22, 2019.

  1. MrFigment

    MrFigment

    Joined:
    Jan 5, 2017
    Posts:
    27
    Hi, I'm triying to run the LWRP VR example with cardboard but I got this text in the debug:
    "Created eye textures with a "separate" layout. The "multi-pass" stereo mode will be used."
    and the this warning:
    "Scriptable Render Pipeline stereo support requires single-pass stereo."

    The result is a black screen.

    Using unity 2019.1b with an Samgung S5

    Update: With a Samsung S9 works fine, it just log the message "Created eye textures with a "separate" layout. The "multi-pass" stereo mode will be used." but works fine

    Maybe is the OpenGLES3?
     
    Last edited: Mar 22, 2019
  2. LeonhardP

    LeonhardP

    Unity Technologies

    Joined:
    Jul 4, 2016
    Posts:
    3,136
    Could you please submit a bug report and reply in here with the issue ID?
     
  3. MrFigment

    MrFigment

    Joined:
    Jan 5, 2017
    Posts:
    27
    The case ID is: 1140801
     
    LeonhardP likes this.
  4. Stranger-Games

    Stranger-Games

    Joined:
    May 10, 2014
    Posts:
    393
    Hi,

    I'm having the exact same issue with 2019.1.1f1 with xperia z2 device.
    EDIT:
    This issue appeared after installing and using LWRP.
     
    Last edited: May 17, 2019
  5. LeonhardP

    LeonhardP

    Unity Technologies

    Joined:
    Jul 4, 2016
    Posts:
    3,136