Hi, Unity 2018.4.3. Currently working on Oculus GO title and encounter some issue with the camera on OVRCameraRig. In editor with an emulator, the Center Eye Anchor rotates just fine, but when I make a build there is no rotation on Center Eye Anchor anymore. I've tried to debug EulerAngles, in the editor I can clearly see it's working, but in build no changes on Euler angles. In fact, I still can rotate the head around and everything seems to work, except Center Eye Anchor is not moving. Is it something about Unity version?