How can I make a first person body for VR? All I need is a body in idle position that the user can look down at in first person while in VR (no inputs, or movement). Can I attach the character for the body to the camera rig camera? Thanks! Claudia
Almost. The camera also rotates as the player looks up/down/left/right, and you don't want the body moving when they do that. So, put it next to the camera, in whatever object is the camera's parent. That's the object that represents the player, and moves only when the player moves (via teleporting or whatever other system you build in, if any). And that's where you put things that should be attached to the camera position, such as the player avatar, UI canvases, etc.
If you'd like to go further with it, I came across this tutorial a while back. You will need Final IK, if I remember right.